Sunday, September 30, 2012

ANCILLARY TASK - Textual Analysis of a Digipak

Ocean Eyes

Ocean Eyes is Owl City's second full-length album he made after Maybe I'm Dreaming became successful in the US Electronic Albums chart (number 13). Ocean Eyes contains a variety of electronic songs containing quirky lyrics and heavy use of a synthesiser. Tracks with odd titles such as 'Dental Care' and 'Vanilla Twilight' are featured on this album, reflecting Owl City's reputation for strange, dream-like lyrics.
Front Cover - This is an image of the Burj Al Arab in Dubai.This building acts as a hotel and it has one of the highest ratings in the world, some calling it 'the world's only seven-star hotel'. The hotel has been designed to mimic the shape of a ship's sail. It is stationed on a separate, artificial island off Jumeirah beach. I believe that Owl City chose this image in particular because it reflected the serenity of his music. The sail-shaped building also linked in well with his ocean-themed songs such as 'Umbrella Beach' and 'The Saltwater Room'. The picturesque nature of this image attracts the audience's eye. Overwhelming blue hues emphasise the tranquil mood the album cover is meant to set upon the audience. To contrast the beautifully detail image, a bold font is used on the band's name and album title to stand out and balance the picture. If the font was more like a script, it would make the cover seem very busy. It is clear that Owl City wanted to achieve a clean, open look to the album, possibly because it is a lot easier on the eyes.



Back Cover - The back cover is predominantly an image of the Burj Al Arab again but this time from a different angle. This angle is closer and shows a darker side to the building. An image of the sky has been layered over the predominant image to create an almost dream-like effect. The track list has been aligned to the right and lines up against the straight edge of the hotel. The font is in the same colour as the deep blue sky in the picture to keep the colours from clashing. The font is the same as the font used on the front cover to keep the design together and more formal.

Digipak Sides - The sides of the digipak use the same design as the back to keep the design more formal, however the colours of the background and font has been reversed to keep it from looking too repetitive.

Overall - In conclusion, this digipak has been designed purely to reflect the themes and moods of Owl City's music. The colour scheme is based around ambient blues and whites and the bold font offsets the intricate detail of the images.

What have I learnt?:
  • As with the website, the digipak must also reflect the music of the artist. Themes and moods within the music must be shown through colours and images.
  • I now have an idea of what images to use. From this I can start collecting picturesque, serene images for the front and back of the digipak.
  • Playing around with fonts and editing will be useful to bring out the full potential of a seemingly ordinary cover.

Monday, September 24, 2012

ANCILLARY TASK - Textual Analysis of a website






Header - the main focus of this is the band's name. The font is white in contrast with the dark background to make it stand out. The font is clean and modern looking to link to their futuristic themes in their music. Underneath, the title of the band's new album is apparent. This draws the attention to the band's new works and sells it to the audience.

Links - these buttons link to various social networks and online shops relating to the band. This encourages the audience to 'follow' the band and buy their merchandise. The buttons have very simple symbols that are easily recognised as popular companies (e.g. a bird representing Twitter).


Tabs - The website offers a variety of options for the audience. The news tab keeps the reader up to date on all the latest events from the band. The photo gallery gives an insight into the band's life and tours. It gives the audience a feel for the band and how they work. Videos of their live shows gives the audience an idea of what they are like live. The tour tab allows fans to check where the bands will be on certain dates. The music tab is an obvious one to have on a artist's site as it shows all the artist's works from albums to tracks upon a specific album. The store holds all the band's merchandise for the fans to purchase. 'The Story' tab is something that is a little more specific to Coheed and Cambria in particular. The band's music is based around a graphic novel written by the lead singer. The story allows fans of the music to read up on the novel that inspires the band's songs. This is also a way of getting the fans of the music to become fans of the novel and visa versa. The tabs are in the same contrasting colours as the title (white font upon a dark background). The shapes surrounding the individual sub-titles are quite rough looking around the edges and the font does not fit on some of these shapes as they might do in a more formal website. This dysfunctional look reflects the rock genre in that it is a little rough and informal.


Tours - on the homepage a slide show of different adverts. Some advertise the band's new album on Vinyl and others show exclusive giveaways. The slide show also shows the band's latest tour dates on a regular basis. This alerts the audience to any shows that could take place near to them.
Artwork - the background of the homepage includes the artwork from the new album that adds extra advertising along with the title beneath the header. The artwork is very futuristic as it features an alien/robot character floating in mid-air. The artwork clearly reflects both the music and graphic novel as they are mainly based on the sci-fi genre. The dark, cracked wall behind the character makes a perfect, clear background to contrast the white font on top. It also links in with the darker nature of the rock genre. This would be completely different to the website of a pop artist where the background would be a lot brighter and full of colour.


Overall Website - The layout of this website  is quite bulky. This would be due to the left and right columns - making the website resemble a newspaper. This way, the information is clearly separated into different posts and makes it easier to read. The website contains a live stream of posts from Twitter regarding the band. This allows the audience to be instantly updated in any events relating the band. A number of promotional videos are posted on the homepage to further the marketing of new songs or live shows. Overall, the website embraces a number of different media forms from video to social networking. This provides a high interactivity with the audience and is ultimately designed for news and marketing of the band. The colours and overall design reflect the rock genre with a dark colour scheme and rough text. They also make sure to mirror the themes of the band's music (e.g. futuristic). All of these aspects make this website highly professional and attractive.

What have I learnt:
  • From this I now know how important it is for the website to clearly reflect the genre of my artist and the themes within the artist's songs.
  • I have also learnt that to create a website requires a certain level of experience and professionalism. However, I can imitate certain aspects of this website to take my own design to a certain level.
  • Interactivity with the audience is crucial in gaining and maintaining fans. Keeping them updated on the latest artist news and music keeps them coming back for more.
HOWEVER - I will no longer be making a website for my ancillary task. I feel that to get the most out of my creative potential, a magazine advert would give me a better chance of success.

Friday, September 21, 2012

Textual Analysis - The Postal Service 'The District Sleeps Alone Tonight'

The Postal Service is an electronic group from America made up of two men called Ben Gibbard and Jimmy Tamborello. The reason I chose this band and specific track for my textual analysis is due to it sounding a lot like 'Galaxies' by Owl City. The same electronic sound is used and there is a theme of space involved in each. This will give me a better idea of music video conventions used in this genre of music.















The song I am analysing starts off very slow paced and quite dreamy. To match this, the first shot is a close up of a window. From this we can see that a city-scape has been created from cut outs. This gives an interesting textured look to the scene. The lighting used is a mellow blue which not only gives the illusion of night time but also fits the mood of the song. From this shot a person is also visible holding up a cut-out moon. This makes the shot very unusual and quite theatrical. As the scene moves on, the set changes and the lighting shines an orange hue on the scene, indicating the transition from night to day. This is very clearly telling a story.















This is a close-up of an alarm clock giving the viewer an indication of the time. However, the digital screen is in fast-forward giving it quite a surreal look. It indicates time 'flying-by'. It links in to the first shot where we see night moving into day.















In this wide shot we can see from the mise-en-scene (bed, bed-side table, lamps) that this is a bedroom. Linking this with the first shot, we assume that it is an apartment in the city. Unlike the first two shots, this shot has no moving objects. This leads the viewer to assume that nothing is changing inside the room but the world is changing outside. This is an important part in the story-telling of the music video. The dim lighting gives off a sombre yet peaceful mood. The props within the room such as the lamps and artwork on the wall give the setting a contemporary feel and indicate that this could be aimed at late teens to early twenty year-olds. The city-scape shows that the audience will mostly dwell in urban areas.















This is a close-up of the girl on the bed from the shot before. This establishes that she is the main character in this music video and also seems to be in her early twenties due to the youthful look about her. The strong use of makeup and jewellery suggests that this girl has possibly come home from a party or night out. These close-ups continue in the next few shots, including the character's feet in high-heels to indicate that she hasn't bothered to get changed at all from entering her room to getting on the bed, The character then moves her feet away from the square of light being projected in by the window. This could suggest that she is shying away from any outside contact.















Here there is an interesting use of projections upon the bed of different characters. They all take up different positions next to the main character which could suggest that these are past occupants of that side of the bed. The mid-shot focuses on both the character and the projections to make the relationships between each of them stand out. This links into the song itself as the main character is currently sleeping alone.















In this shot, the city-scape has been repeated with a particular close-up on the sun and the moon. This is a reminder that time is still passing rapidly.















The theatrical performance continues as characters outside walk up and down as if on a side-walk. This shows that life is going on as normal outside in comparison to the unnatural stillness inside the apartment. The lighting continues to alternate between orange and blue for night and day. I assume the cut-out buildings also change to show a change in locations as well as bed occupants.













The projections change to interesting and psychedelic patterns as the light in the apartment blacks out. This abrupt change matches the transition in music as the tempo increases and the beat becomes more conspicuous.















In this scene the bed suddenly transforms from a quiet, solitary place to a confusion of bodies, lighting and colours. The faster tempo and beat fits to the party scene. The abrupt change in the music and story is captivating and keeps the younger target audience captivated.

Target Audience:

The target audience for this music video would be youthful people of both genders (16-25). They would most probably live in urban areas and have a very active life. Night life and relationships would be high priority to them. Their social class would be D/E as they would most likely be students at University or working as waitresses/waiters, shop attendants, etc. The target audience would mostly be explorers; being active and adventurous in consumerism is what would generally define them which would link to the party scene in the music video. However, reformers could also come into this as they value 'underground' products which would link in to The Postal Service itself.

Rock Genre - Muse/Van Halen

Music videos of the rock genre, such as Muse, tend to use darker lighting and steer clear of bright, bold colours. This gives the music video more of a moody, angry feel to it. However, different sub-genres of rock have different conventions. Van Halen, for example, produces generally more upbeat songs such as 'Jump' and so has to match this mood with bright clothing and lighting. A stage setting is also present in a lot of these types of music videos as live performance is a big part of the rock genre.







What have I learnt?
  • I have gained a better understanding of the unusual conventions used in an electronic pop music video such as strong use lighting and theatrical performance.
  • These are unusual compared to conventions of, for example, videos of the rock genre where the storylines are more complex and generally have a darker feel to them, although there are exceptions, as with any genre.
  • I now know that having the visuals match the beat and tempo of the song is very important as it links the two together creating a fluent video.

Tuesday, September 18, 2012

The History and Development of Music Videos







What have I learnt from this?
  • From this I now know how music videos have developed through time.
  • How the music video has influenced the marketing and selling of artists and their songs.
  • How society has grown to accept these, especially in the modern day (lyric and fan-made videos)
  • The different ways a music video can be presented (animation, abstract, live action, etc)

Friday, September 14, 2012

Final Idea

In the end Owl City won over Meatloaf. I have the actors and props already at hand and a very secure idea. 'Paradise by the Dashboard Light' I thought would be a little too challenging and my idea wasn't sturdy. The track 'Galaxies' by Owl City has a very inspirational, dreamy feel to it and I feel that I can make something really effective with the song. With my idea finalised I can now move on and start working on the video.

Tuesday, September 11, 2012

Building on ideas

After my decision to make a music video, many different ideas for this task appeared. One idea that rivaled the Owl City track was one for the song 'Paradise By The Dashboard Light', a racy classic by Meatloaf. The song is extremely upbeat and very forward in terms of lyrics. I thought I could definitely play around with this track. It'd call for bold acting and retro mise-en-scene. Although this is not as safe an option as the Owl City track I was originally going to use, it would give me a lot more to play with and would be an exciting project for me.

A decision must be made between the two so I can get a head-start on filming.

Preliminary Ideas

To begin with I felt that I should go with my strengths. Filming being my strongest point I felt that the music video and short film would be my first options. I decided to create a short film to play around with the idea and see how it works. I settled for an epic fight scene in the woods. It went a lot more successfully than I thought it would and it reassured me that  if I were to choose this option I would not struggle. If I were to do a short film I would automatically opt for an epic battle or fight as I could play around with editing and conventions and even get ideas from other fight scenes in films such as Lord of the Rings.

The idea of a music video really sparked my interest. Over the summer I took a lot of time to listen carefully to the music I listened to and waited for any ideas to come to mind. I was instantly inspired by a band called Owl City whose techno, dreamy and space-like music really stood out. I started planning an exciting video featuring two kids building a space rocket out of domestic objects such as boxes and buckets.

 
Between a fight scene and a space-themed music video I had a tough time deciding. If I chose the fight scene I would be a lot more proud of the finished product, but I would have to take lots of risks with marks and it may not end up the way I planned. The music video, although very conventional and somewhat 'wishy-washy', seemed like a safer option in terms of this project.

Preliminary Task - Short Film



This is a short film I made as a preliminary task leading up to this project. Playing around with different texts meant I could get a better idea of what making each text would be like. I also found out where my strong points were. This short film is an example of one of my stronger points.


 This is a point of view shot from the opposing 'pawn two' character. The camera tilts from around a tree to focus on 'pawn one'. The way the camera tilts around suggests that 'pawn two' is spying on him. We cannot see this spying character and so it builds on curiosity.
 In this shot, the camera pans with 'pawn one' walking across the scene. In the foreground, 'pawn two' is hiding behind the tree, waiting to attack. I like this shot because the pan is very smooth and keeps a steady pace.





This shot is longer than most because it follows the action. I like the concept of this, in that the action looks more realistic instead of jumpy. However, the camera could have been held a little steadier to help the audience focus upon the fight.





When the chase occurs, it becomes quite repetitive and boring. To keep the chase interesting, the point of view has been changed frequently. The camera is placed within a bush whilst the characters run past. The way the characters brush past the leaves gives the audience more of an idea of the speed at which they are running.


I like this shot very much because it is so obscure. The low angle gives this shot an illusion of using a fish-eye lens. It also intensifies the gap of which the character has to leap across. This creates an epic-looking action shot.
Another low angle shot is used here to give an idea of which character is currently dominating the fight. 'Pawn two' (the dominant player) is given height through this angle whereas the lower placement of 'Pawn one' puts him below the opponent.




From this preliminary task I have found that short films is more my forte. I organised the filming of this well and came up with an original idea. One thing I should keep in mind is getting enough footage so there are no holes in the fluency of the film.